Friday, February 04, 2005

Simulated Clothing


Cloth Extension for 3ds max 7

The Cloth Extension delivers a sophisticated cloth simulation system that gives artists the creative tools to build realistic, film-quality clothing for characters. You can either turn modeled geometry into cloth, or design or import clothing patterns and stitch them together to design full garments.

Here are some of the highlights:
Use clothing patterns as the basis for real-world clothing that reflects both fabric type and clothing pattern.

Define the type of cloth either by setting up its properties or selecting from a list of cloth types, including like silk, cotton, and wool: Clothing will behave as it would in the real world depending on the material.

Build real, tailor-made clothes, not just baggy, draped cloth! You can even create inner seam lines for pleats and vents.

Save and share cloth preset types to drive artist productivity and ensure that clothing is consistent when using the same fabrics on different cloths, characters, etc.

Access most Cloth functions with MAXScript: TDs will be able to script tools to enhance their production pipelines.

Watch the video tutorials (Cloth Extension Parts 1 and 2).

The Cloth Extension for 3ds max 7 is immediately available for download for Subscription members only.

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