Thursday, December 02, 2004

AU Day 2 Recap

The sessions here today were great and ranged in many directions for myself. One that really stuck out in the morning was from Chris Bullen and was called "Visualization Voodoo". Two items that really stood out dealt with sub-object animation (in Viz, yes that's right) these included the animated elevator (using a plane and a greyscale .avi file in the Material Displacement slot and a flying bird (spider and tree too!). Basically the bird's wings were animateable in Viz by using a combination of the Patch Deform and Path Deform modifiers. These little items make a world of difference in believability in rendered animations. Chris also showed how easy this is to do in Max without the workarounds mentioned above. Simply put, this was great stuff. As luck would have it Chris was also the judge of the rendering contest held today too.

Lunch was an awesome feast and we got the chance to meet and chat with numerous people. Unfortunately I missed Jim, but did manage to get in touch with Rob and numerous others to chat throughout the day. The afternoon was spent with numerous BIM classes and each offered some great ideas/solutions. The evening was spent with a few parties on-site of the MGM and was great fun getting to meet new people and see a host of other old friend and those we have exchanged converstations through e-mail and in the NG's.

That is a quick recap and Thursday is filling up quite quickly as well.


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